The term wasn't used in game, however, the copyrights have the phrase, "(Adventure Version)". Level * 2 + ( ( ( Number of character - 1 ) / 8 ) * 10 ) Pre-Release Content "Adventure" Animatronics TermĪs FNaF World was announced, Scott Cawthon called the characters "Adventure animatronics". There is programming left over of the expression used to calculate the strength of a character: It is never shown to be used in game however. In the "Character Select" menu, there appears to be a file of how much strength a character has, and it is seen in the MFA. "Strength" Number in Character Select Menu In the original version of the game since its first release, three stars would have shown up when getting all three endings. This might be a reason why it was dropped from the game. Strangely, it isn't robotic like all the other fish. Given that the files are grouped among the fish from DeeDee's Fishing Hole, it is likely that the turtle was intended to be another catchable creature in the minigame with its own payout tier, or probably function as an obstacle to prevent the player from catching a fish. Browboy may have originally been a normal enemy, like his FNaF World: Halloween Edition counterpart, or it may have been some type of placeholder.įiles for a swimming turtle that was originally used in Slumberfish exist in the game. In the game's files, what appears to be a Ballboy with the colors and face of Browboy can be found. The chip may have been replaced with the green chip Quickstart:Party, which stuns enemies for the first few seconds of a battle. Presumably it would've used Haunting on all enemies from the start of the battle, or else a Ghost Freddy would appear and stun an enemy occasionally. The chip itself, however, doesn't exist even in the files. It may have been intended for opening chests in the original 3D overworld, but it also may simply be Scott Cawthon tricking players into thinking the mystery of the box is revealed in the game somewhere.įiles for unlocking a red chip called "Curse:Haunting" are stored between the unlock screens for Pizza:Fury and Block:Unscrew. It was found in the 1st Glitch World files. There's no way to trigger it, and the box appears to have nothing inside of it. There appears to be a file of the chest from Five Nights at Freddy's 4, but open. I considered recording an audio version of this list, but there's something impressive about the scale of it.The Unused Fredbear text as seen in the game.
From a video they recorded, I know one game's maker is literally in first grade. I'm always pleased when people celebrate something by creating. The answer to that, mostly, is that they love the game. Many have silly names I must confess to giggling at, or delight in imagining what inspired them. Some game entries on Game Jolt are jokes, some aren't finished, some will never be finished, and I suspect some were never really started. To see this content please enable targeting cookies. I didn't know what to do with my obsession beyond compile it into one huge list so that's what I did, okay. As I write this, the host-o-community has at least 217 entries that are clearly FNAF fan games. I realised how big it was when Fazbear and friends usurped Slender Man as the most popular fan game subject on Game Jolt. Every morning I check Game Jolt, and every morning I see several new Five Nights games. My readme file obsession has tailed off in recent months, replaced by a fascination with fan games for Five Nights at Freddy's - a game I've only played for ten minutes in the demo.
I know, right? Game Jolt chose to section Five Nights fan games away from the main stream, as they were flooding everything else out, and currently hosts over 4,712 in various stages of completion. I certainly did start, though, so now I've boshed another 922 games onto this list. At one point, I had hoped to compile a new list of the 2362 games on Game Jolt, but, well, there were 2362 of them. Update, September 14th: Shortly after this post, Five Nights fan games really took off.